‘Interstellar’ is an enthralling experience … when emo astronauts stop weeping — a film review
November 7, 2014
There is no denying one thing about Interstellar: it’s an epic space adventure made for the big screen. It features set pieces that will dazzle and impressive alien landscapes that will enthrall. The effects, which include a near-scale spaceship seemingly tearing through the stratosphere and popping into the silence of space, are unforgettable. The appearance of an intergalactic wormhole that will carry our brave explores to another galaxy against the stark backdrop of what looks like a painted planet Saturn is both surreal yet geeky cool.
There is no need spoiling what lies on the other side of the titular crossroads, and I would hate to reveal how director Christopher Nolan presents the theory of the wormhole in not one scene but two that occur at different points of the movie yet are still connected to the moment of the spaceship’s penetration of the portal both narratively and visually. He’s a smart filmmaker, but I feel obliged to warn viewers to lower their expectations.
It will be easy for ticket buyers to understand why plot points were held so secretive ahead of the release of Interstellar once they see the film. It’s a preposterous yet sprawling movie filled with several overwrought pauses in action for lots of tearful emoting or explaining of theoretical astrophysics between sequences of action, and then there’s the ludicrous third act. As opposed to the much more interesting Inception, this film feels clunky, arriving at a trite finale that’s more supernatural than scientific.* Both films share an action-packed climax that unfolds in alternate levels of time and space featuring fast-paced inter-cutting, but one did it much better: Inception. In that film, time felt reinvented like Chinese boxes on a plain. But with Interstellar Nolan pads nearly three hours full of expository theory to inform the viewer with a weird logic that actually disarms anything interesting about the impressive visuals and ideas that occur throughout the film. To end on a note that does not so much defy astrophysics as it does wash its hands of it, devolving into a convoluted idea that feels more desperate to tie up loose ends in a fantastical reach for closure betrays much of what’s impressive about the film: the awe-inspiring visuals.
It’s so ironic that in this near future version of our planet, children are being taught that the Apollo 11 lunar landing in 1969 was staged. We learn this when the film’s hero, Cooper (Matthew McConaughey), is called to a parent-teacher conference regarding his daughter Murph’s (Mackenzie Foy) defiance to the idea that a conspiracy theory has become a fact. After all, she has a legit, vintage text book her dad had given her, and he was an astronaut for NASA once. But in this dystopian future, NASA has been dismantled and people have more earthly concerns. Mother Earth is revolting against human kind, and people cannot grow corn fast enough to sustain life on a planet overcome by dust storms.
To double the irony, Nolan has made no secret about the influence of 2001: A Space Odyssey, a film that downplayed emotions and exposition to achieve moments of transcendence that are rarely achieved in film. Of course, Nolan also qualified his comments to say he was not trying to match the masterpiece by Stanley Kubrick. I studied the movie for my Master’s thesis (you can read an abridged version of my analysis beginning with this post: How Stanley Kubrick broke the rules of Classical Hollywood cinema and made a better film with ‘2001: A Space Odyssey’: My MA thesis redux – part 1 of 4), and I can tell you, if Nolan would have taken the fundamental notion of presenting a film that relies more on visuals over language, viewers would have come away with a more memorable experience.
By no means did I enter Interstellar expecting a film equivalent to 2001. It would be unfair considering the influence 2001 has had on so many films since its release, not to mention the era when it was released, so many decades ago, and the changes to commercial film since then. What I did expect of Nolan is to place some trust in the power of visual language without weighing it down with characters continuously declaring their feelings tearfully or espousing theoretical knowledge as the narrative bumbles along. Adding to the encumbrance is an operatic, overly present score by the often cheesy Hans Zimmer. So he uses organs, but anyone who has heard the impressionistic work of Philip Glass or even the bombast of early Yes, has heard the instrument used more effectively.
The film pays off when the extraneous noise, like the music and dialogue, are toned down. It’s hard to buy these emo astronauts. Thank goodness they have a pair of robots, voiced by Bill Irwin and Josh Stewart — who look like monoliths with inventive articulation and act like R2-D2 — that are programmed with senses of humor. Then there are even more secondary characters, including a surprise appearance by a famous actor, but none ever feel written with the right amount of sympathy, and too much repetition of how they feel comes across as patronizing to the audience instead of adding dimension to their characters. The most sympathetic performance of all turns out to be that of young Murph. Foy plays a frustrated young woman desperate to be taken seriously but also reaching out for the love she needs from her too-noble-for-his-family’s-good father. She brings the right amount of restraint and spunk to the character that makes her the most endearing element of the entire cast. Her absence in the second half of the film feels pronounced after a capably somber Jessica Chastain steps in as an older Murph after one of the film’s genuinely emotional plot twists creates a powerful leap in time for the space travelers.
As for some of the other performers of note, Anne Hathaway plays Cooper’s foil Amelia, and though she is a wonderful actress, there is not enough substance in her role for Hathaway to pull out a dynamic enough performance to remember. She played a much meatier character in The Dark Knight Rises as Catwoman. Her acting chops are betrayed here by a mostly hollowly written character, which deflates a key speech for Amelia at the center of the film. Finally, as for McConaughey, the dude knows how to push the waterworks from his tear ducts, but sometimes he comes across mush-mouthed in his attempt to ground Cooper as the modest hero of the movie.
It’s not like the stakes are not heavy in this film. This space journey has both the human race at stake as well as the personal baggage of the astronauts. It’s just delivered with so much sentiment that it all feels rather strained. Some will roll their eyes, thinking, “enough already!” Others who love being spoon-fed emotional drama, will go along with this melodrama and have a cathartic cry. As for the film’s finale, I love mysticism in the movies, but the tonal inconsistency of so much astrophysical theory, which is suddenly allowed to be subverted by another force that is grounded in a convenient kind of supernature makes it all hard to swallow. But if you can forgive Interstellar’s redundant sentimentality and a final act that will invariably disappoint anyone with some knowledge of theory and astrophysics, the movie’s still worth the price of admission. Those splurging for the IMAX experience will feel less ripped off than those waiting for a home video release, so take advantage. Much of what works in the film is purely visual and kinetic, and Nolan is at the top of his game at least in that sense.
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*Last year Gravity received the ire of popular astrophysicist Neil deGrasse Tyson for its slips in logic, but at least that film tried to seem realistic.
Interstellar runs 169 minutes and is rated PG-13 (there is some light cussing and some moments of terror and startling deaths). It’s in theaters at every multiplex in the U.S. today, including IMAX. Paramount Pictures invited us to a preview screening in IMAX for the purpose of this review.
You have to admire Christopher Nolan. Count him among those few Hollywood directors alluded to in an earlier post who can prop up a tent-pole film franchise with minimal artistic compromise. Nolan is also among those few former indie directors working in Hollywood with the fortitude to maintain his voice in the corporate machine of mass-consumption filmmaking. In the Dark Knight Rises, his third film following the comic book hero Batman, he finishes his trilogy with a giant flourish that never forgets its humanity. The film has a visually symphonic quality so brilliantly composed, it makes its near three-hour runtime fly past. In this day where filmmakers seem to pander to the continued shortening of attention spans to produce a film of such a runtime at Warner Bros. is a feat in itself. But the film also offers so much more. The key to the film’s brisk pace lies in Nolan’s unsentimental cutting of scenes, the invested performances of his actors and an ingenious plot design (whose major twists you will not find spoiled here).
Though the story of the Dark Knight Rises unfolds along the classical dramatic curve of screenwriting made famous by Syd Field, Nolan knows how to push it to edgy extremes and stay with it. When Batman and his beloved Gotham City seem to arrive at their nadir, the twists never relent, all the way to the film’s final frame. Watching the Dark Knight Rises unfold feels like watching an elaborate sculpture form out of an intricately laid out array of toppling dominoes that span an array of directions and double back. You can tell Nolan has learned a lot from his last film, Inception (2010), whose story of dreams within dreams wrapped in a mystery-heist-thriller, also probably owes a debt of its own existence to Nolan’s reputation as Batman’s current cinematic creator. Most everything that happens in the Dark Knight Rises feels connected and warranted. As he has firmly stated in interviews, this marks the end of his trilogy of Batman films, and it makes for one heck of a finale. The Dark Knight Rises even has an ending nearly as good as Inception.
Nolan inherited the Batman franchise on somewhat shaky ground in his career as an indie director gone Hollywood. He burst onto the mainstream’s radar with Memento (2000), a film with twists in its narrative structure so visceral it could leave an audience member dizzy by the end credits. However, a remake of the Swedish thriller Insomnia (2002) followed. It felt so devoted to the original, it left many with a “why-bother” shrug. Somehow Nolan was next handed the keys to Batman, after the famed DC Comics hero was re-envisioned from sixties-era camp to stylized Gothic hero by Tim Burton and then run into the ground by Joel Schumacher who would miscast a glut of distracting Hollywood stars.
With Batman Begins (2005), Nolan would re-write the degree of sincerity warranted to a form of entertainment (the comic book) invented to amuse teenage boys in the early part of the 20th Century. Until Nolan, Hollywood had long treated the comic book film as disposable entertainment. Even the Burton films feel slight in comparison to what Nolan created. Nolan instead focused on the gray areas that had long kept comic books alive with adult readers in the 1980s, when the term “graphic novel” appeared, as well as trailblazing independent comic book publishers that explored more grown-up dimensions of character and society.
Played by Christian Bale, Nolan’s Batman felt tortured and haunted. But beyond the characters, Nolan knew how to incorporate social malaise as part of his Batman stories. His second Batman film, The Dark Knight (2008), famously examined the moral compromise of a country spying on its own citizens in the wake of President George W. Bush’s administration policy to wiretap citizens without a warrant (read this). Meanwhile Batman’s antagonist was the nihilistic Joker, whose sole motivation for violence was to have a laugh. Heath Ledger would go on to win a posthumous Oscar® for his portrayal.
Picking up where the Dark Knight left off, the Dark Knight Rises brings a new nemesis into the mix along with another prescient story. Clearly inspired by Batman: The Dark Knight Returns, the 1997 graphic novel written by Sin City’s Frank Miller, Batman’s alter ego, billionaire Bruce Wayne has gone into recluse mode. After Gotham City passes an ordinance that seems to put criminals in jail with minimal due process, Batman “retires.” The law, called the Dent Act, alludes to one of the other villains of the Dark Knight who ironically met his demise a martyr at the hands of Batman. Harvey Dent (Aaron Eckhart) used to be the city’s District Attorney, until his face was partially melted away by the Joker, turning him into the psychotically schizophrenic Two-Face. When Batman kills Two-Face to save the life of the police commissioner’s son, Batman takes the fall for the sake of Dent’s legacy and the passage of the law.
Enter the revolutionary: Bane (Tom Hardy), a misguided monster out to “save” Gotham from a perceived tyrannical rule that implicates the city’s wealthiest, including Wayne. References to class warfare abound. When Bane and his thugs terrorize brokers on the floor of the stock exchange, 98 percent of the audience will probably find themselves rooting for Bane.
The muscle-bound Bane almost shares as much screen time as Batman. He starts as an enigma who also wears a mask, which generates a tortured but eloquent voice, similar to Batman. His origins eventually come to light, and he becomes humanized to almost creepy affect, as a sort of echo chamber of all that seems rotten in today’s society.
Beyond Batman’s already established regular sidemen Commissioner Gordon (Gary Oldman), Lucius Fox (Morgan Freeman) and Wayne’s father-figure butler Alfred (Michael Caine), the film introduces several new characters into the mix and takes time to flesh them all out with conflicted characterizations, one of the best, next to Bane, being Selina Kyle, aka Catwoman (Anne Hathaway). Dumping the campy dominatrix quality of the Catwoman in Burton’s Batman Returns (1992), this Catwoman grows from ethereal mystery woman to a creature of charm and heart. But another delightful introduction into the mix is Joseph Gordon-Levitt as an ambitious “hothead” of a rookie cop, John Blake. Both Hardy and Gordon-Levitt make returns from Inception, as does Marion Cotillard who plays Miranda, a cipher of a character more complex than she at first seems. Great performers are present all over this film, not the least of which is Bale himself who treats his Bruce Wayne/Batman with as much care as his portrayal of the real-life Dieter Dengler in Werner Herzog’s amazing and underseen Rescue Dawn.
Though the film sustains an edgy, dark tone with its drab, cold color palette, the Dark Knight Rises defines itself with action. The set pieces, including a mid-air plane hijacking scene that introduces Bane, takes one’s breath away. Nolan incorporates digital effects with subtlety among live-action stunt sequences (that plane scene!). Unlike most of these films, Nolan seems to skip out on the digital “stuntmen,” heightening the film’s realistic qualities and, in effect, the film’s stakes. Nolan also avoided the temptation (and probably the pressure) to shoot the film in 3D. It was however, partially shot on IMAX, so the bigger the screen the better.
Having long ago set the tone for the current new era of proper super hero films, there is little room for Nolan to reinvent Batman, however. It just as well may end here (though his next job happens to be as producer on the reboot of the next Superman Film). I should not fail to mention that the Dark Knight Rises is not without its action movie tropes. The film indulges in a couple too many monologues of righteousness between characters that these do-or-die action films tend to lean on for characterization. Also, as much hype was placed on keeping Bane’s plan for Gotham secret, the film should be docked for giving us another climactic “countdown” that’s almost de rigueur in action movies. However, it does redeem itself for revealing the flaws in the goals of the Tea Party-type (or Occupy) extremist Bane. His plan to “give Gotham back to the people” results in a terrifying portrait of anarchy that Nolan does not fear dwelling on for an effective amount of screen time.
Another crutch that seems over-used at first but later brilliantly subverted includes the bombastic mood-enhancement of Hans Zimmer’s score. It can get grating in its obvious quality during the beginning of the film. I began to worry how much longer will the film rely on the layering crescendo of an orchestra and the boom from a barrage of percussion to make its point that this is scene or that scene is DRAMATIC. Then there arrives this fantastic moment about an hour into the film when Nolan eschews music to nerve-wracking effect. It happens during the first confrontation between Bane and Batman in the sewers of Gotham. You almost forgive the initial overuse of scoring ahead of the scene where the only soundtrack is the sound of physical violence. The moment also includes a wise decision by Nolan to include momentary cutaways to a few scattered onlookers, most of which are Bane’s henchmen. Contrary to many of these moments in the good v. evil canon, they do not cheer their leader on, but watch with a quiet, cold, curious interest. It’s the accumulation of these small but definitive moments inserted among terse action sequences that make the film such an awe-inspiring thing to watch unfold.
My favorite of the four trailers available, as of this post:
The Dark Knight Rises is rated PG-13 and runs 164 minutes. You can catch it at any multi-plex right now in HD, 35mm and IMAX.